using System; using System.Threading; namespace ThreadThing { /// /// Summary description for Class1. /// class Class1 { static int COUNT = 10000; /// /// The main entry point for the application. /// [STAThread] static void Main(string[] args) { Thread t1, t2, t3; t1 = new Thread(new ThreadStart(A)); t2 = new Thread(new ThreadStart(B)); t3 = new Thread(new ThreadStart(C)); t1.Start(); t2.Start(); t3.Start(); Console.ReadLine(); } static void A() { for (int i = 0; i < COUNT; i++) { Console.WriteLine("A "+i); } } static void B() { for (int i = 0; i < COUNT; i++) { Console.WriteLine("B "+i); } } static void C() { for (int i = 0; i < COUNT; i++) { Console.WriteLine("C "+i); } } } }