using System;
using System.Collections.Generic;
using System.Text;
namespace _0_25
{
public class Dog
{
// Attributes
public string breed;
public int age;
public string color;
private int num_legs;
public bool isFemale;
// Constructor
public Dog(string b, string c, bool isF)
{
breed = b;
age = 0;
color = c;
num_legs = 4;
isFemale = isF;
}
public int Num_Legs
{
get
{
return num_legs;
}
set
{
if (value <= 4)
{
num_legs = value;
}
else
{
num_legs = 4;
}
}
}
public void bark()
{
if (breed == "Chihuahua")
{
Console.WriteLine("Yip yip yipy ipy....");
}
else
{
Console.WriteLine("Woof");
}
}
}
class Program
{
static void Main(string[] args)
{
Dog d1;
d1 = new Dog("Chihuahua", "purple", false);
d1.Num_Legs = 50;
Console.WriteLine(d1.age+" "+d1.breed+" "+d1.Num_Legs+" "+d1.isFemale);
/*Dog d2;
d2 = new Dog("Dachshund", "green", true);
//Console.WriteLine(d2.age + " " + d2.breed + " " + d2.num_legs + " " + d2.isFemale);
d1.bark();
d2.bark();*/
}
}
}